onyxdotexe: (Default)
Onyx [Mun] ([personal profile] onyxdotexe) wrote 2015-09-21 11:09 pm (UTC)

SYILLIA'S PANTHEON

Kantree & Korren:
The gods of twins. They appear as two lithe youths with bright red hair, braided hair to their waist, and wearing simple robes. The only way to differentiate them is through their colors: Kantree will always have something blue and never wear red, while Korren will always have something red and never wear blue. This rule goes for their eyes as well.

Their gender is ambiguous; few of the records about them are consistent, sometimes referring them as sisters, sometimes brothers, and sometimes brother and sister. The gods don't seem to care what gender they're addressed by, however, and never bother correcting people. Nor are they bothered by being mixed up; in fact, it amuses them more often than not, and they're so close that it's impossible to honor one and not the other. They simply see one of them being honored as counting for both, which is why most people count them as a singular deity. Statues in small areas just have one depiction that either wears both red and blue or lacks any color at all.

Those who worship the Twins tend to act as mediators, going between other people or standing in on talks to make sure that things go well. On top of this, any twin born is always a worshiper of Kantree & Korren, though only as a "side-deity" unless they choose otherwise. Other deities are fully aware of this and never mind "sharing" a worshiper that was born a twin, so long as they come first; as Kantree & Korren are fairly easy-going, if mischievous, they rarely ask anything of those who don't worship them solely. However, they always like being given gifts or offerings, and often will bless those who give them such things, even if only minor for someone just passing by the shrine.



Lalrynth:
The goddess of the hunt, harvests, and the forests in general. She appears as a lithe, small-built woman with short cropped hair and always wearing hunting clothing in colors that match nature. The color of her eyes is debated, but what's known is that they always gleam brightly.

Lalrynth tends to be a very calm and serene sort of woman, looking at things logically and not allowing emotion to get too much in the way of things. While she certainly can feel affection -- and does, for those who worship her and her "children" race of Wildtails -- she tends to ere on the side of necessity and detachment when it comes to important things. Those who underestimate her will find themselves in a world of hurt, however: though she may be logical, Lalrynth can be as fierce as the rivers or as violent as the fires that her realm creates.

She is the patron goddess of the Wildtails, but tends to be worshiped by anyone who has a lot of involvement with the natural world. She is sometimes referred to as the "huntress".



Eslora:
The goddess of oracles/seeing the future in general and insanity. Eslora appears as a haggard, scarred young woman with eyes that are completely filled in and a dark purple with a black swirl through the color. She tends to wear a very long, thick set of black robes that covers everything but her face, with white hair down to her ankles that stands out starkly against her tanned skin and clothes.

Eslora is a goddess that is rarely, if ever, served outside of her patron race. This is because, while calling on her temporarily won't cause any lasting harm, actually worshiping and serving her will send an individual insane without fail. Much like the Darkrunner race she watches over, however, a worshiper's insanity can manifest in many different ways. As such, most of her servants are Darkrunners or those with thick Darkrunner blood, though there are a few of other races who were willing to trade sanity for the ability to see -- and alter -- the future.

It isn't just her insanity that makes others reluctant to serve Eslora, however. She tends to be a very fickle -- or outright confusing -- goddess, with something that might please her one day instead sending her into a rage the next. She tends to be very unpredictable and sacrifices or tributes are given with the utmost amount of caution. Luckily for those under her, unlike other gods she doesn't particularly require tributes or get angry without them; the risk is mostly in the hopes of getting a boon of some sort from her, though much like her gifted insanity, it can take many forms. Some of which might not be good at all for the receiver.




Wiliuam:
The god of virtues. Wiliuam appears as a lithe but tall man in flowing white and gold robes with the front from the waist down cut out. He wears pieces of armor scattered over his form -- greaves, gloves, shoulder-pads, and a simple breastplate -- and has short hair that leans towards the yellow end of blonde. His skin is fairly pale, though his eyes are a "rainbow" that shifts between the nine different colors in varying speeds.

Wiliuam is a god who is strict about following the virtues he sets down. The virtues Wiliuam considers worth following are, in concept, simple enough and often color-coded: Compassion (Pink), Valor (Blue), Justice (Purple), Sacrifice (Red), Honor (Green), Spirituality (White), Truth (Yellow), Courage (Black), and Humility (Brown). As long as one is following these virtues, or at least genuinely believes they are without twisting them so far they become evil, Wiliuam is satisfied and happy to lend them his strength and blessings. As such, he's often the patron god of Knights and Paladins, rather than being the patron god of any one race.

On the flip side, Wiliuam is often considered the god of extremes. While he allows his followers some "wiggle room," he himself tends to adapt a very strict view in that those who don't follow the virtues set down are evil and deserve to be exterminated. Mercifully, Wiliuam is also one who very rarely directly meddles in mortal affairs, so he is rarely a threat himself, though his followers certainly can be.




Hephirin:
The god of forges/forging, artificial life, and fire. Hephirin appears as a tall creature that's a mix of man and machine, with gleaming gold and dark skin melded together in perfect harmony. His clothing tends to be little more than a pair of thick, fireproof pants and shirt, along with a blacksmith's apron and tools hanging from his belt. His hair is to his waist and braided, but the hair itself appears to be some sort of liquid-yet-solid metal, shaping and reshaping as he sees fit and never in the way.

Not much is known about Hephrin's temperament; what is known is that he tends to be fairly easy to please as sacrifices of built (but non-sentient) objects is always well-received, and even supplies and gears tend to get somewhat of a blessing from him. He also tends to only really favor the creative or the created as well, and others who've tried serving him find themselves ignored at best (and actively hindered at worst).

Naturally, Hephirin is the patron god of the Selatrons.

Post a comment in response:

This account has disabled anonymous posting.
If you don't have an account you can create one now.
HTML doesn't work in the subject.
More info about formatting